Hampton Roads was the third Act I mission in the Nod campaign of Tiberium Wars, which saw the capture of the eponymous Hampton Roads Naval Base. A war needs supply lines and supply lines need transport. Nod's offensive in BZ-2 was limited by the lack of a gateway to bring in large amounts of resources and equipment. To rectify that situation a cunning plan was created, to both cripple GDI Take out the two Power Plants and the Barracks down there. When the threat starts to die down move in the rest of your units. Have the Venoms cover you and use your Fanatics to take out the Walkthrough GDI Mission 9 - Croatia. Watch this step-by-step walkthrough for "Command And Conquer 3: Tiberium Wars (X360)", which may help and guide you through each and every level part of this game. From: WolfieGGnS Mar 6, 2016 00. Move your forces to the West as there are a few Nod units you need to kill first. Next, move South until you reach the river then cross to the East. Move to the end of the map and follow the road South to find the town. There are 2 tanks located to the South-East of the map so be careful of them. This ability works almost identically to that of the Soviet Iron Curtain from the Red Alert series of Command and Conquer. Targeting vehicles (infantry used to be susceptible, but no longer) with this power renders them almost immune (taking drastically reduced damage) to any and all attacks, and also prevents them from attacking themselves. EeFMV.

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